
Recommended Reading
The following growing list of works have helped me develop my own perspective on the subject of interactive media as art grounded in an understanding of experience, the mind, aesthetics, and play. Some have built my understanding of phenomenology, philosophy of art, and embodied cognition, while others have offered a juxtaposition off which I could bounce my evolving view. All are suggested reading for anyone interested in approaching games and interactive media as an expressive, sui generis art form.
Art & The Senses, Bacci, Melcher, et al.
Mind: A Brief Introduction, Searle
Man, Play, and Games, Caillois
The Sense of Agency, Haggard, Eitam, et al.
Games: Agency as Art, Nguyen
Introduction to Ecological Psychology, Blau, Wagman
Cognitive Phenomenology, Bayne, Montague, et al.
The Design of Everyday Things, Norman
The Ecological Approach to Visual Perception, Gibson
In-Game, Calleja
Connectionism and the Mind: Second Edition, Bechtel
Shigeru Miyamoto, deWinter
Phenomenal Intentionality, Kriegel, et al.
The Phenomenal Basis of Intentionality, Mendelovici
The Routledge Handbook of Phenomenology of Agency, Erhard, Keiling, et al.
The Brain in a Vat, Goldberg, et al.
The Aesthetic of Play, Upton
Philosophy of Mind, Ravenscroft
The Embodied Mind, Varela, Thompson, Rosch
Designing Games, Sylvester
Beautiful Evidence, Tufte
Narrative, Perception, and The Embodied Mind, Farmasi
Embodied Cognition, Shapiro
Mindstorms: Children, Computers, and Powerful Ideas, Papert